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Generalised Algorithms for Redirected Walking in Virtual Environments


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Field, T and Vamplew, P 2004 , 'Generalised Algorithms for Redirected Walking in Virtual Environments', paper presented at the AISAT2004: International Conference on Artificial Intelligence in Science and Technology, 21-25 November 2004, Hobart, Tasmania, Australia.

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Several authors have identified benefits from allowing
users to move through a virtual environment (VE) by
walking in the real world. However implementation of
this approach can be problematic, particularly for largescale
VEs, primarily because of the need to avoid the
user colliding with real-world obstacles. 'Redirected
walking'[1] offers a possible solution to this problem -
this algorithm directs the user's movements in the real
world by imperceptibly rotating their orientation in the
virtual world. This paper extends the original redirected
walking algorithm to increase its applicability to a wider
range of VEs. Results are presented from simulations of
these algorithms which provide guidance for
development of an immersive virtual reality system
based on redirected walking.

Item Type: Conference or Workshop Item (Paper)
Authors/Creators:Field, T and Vamplew, P
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