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Super media world : an archaeology of convergence and exchange between physical and digital spaces

Dorloff, JF 2017 , 'Super media world : an archaeology of convergence and exchange between physical and digital spaces', Research Master thesis, University of Tasmania.

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Super Media World has been an exploration of the spaces that exist around, within, and between screen technologies. Investigating the physical locations inhabited by screen and viewer, illusory time-spaces constructed by the spectacles of cinema and TV, and the online site-spaces created by digital media, I have collected and produced imagery, footage, and objects from these spaces, using them to create artworks that explore potential interactions and points of convergence between these realms.
With reference to modes of collection, manipulation, archiving, and reproduction, this project has examined the flexible, convergent nature of screen spaces past and present. Following a method of production based on the media archaeologies of Erkki Huhtamo and Jussi Parikka, I researched the layers of technological history that have shaped the current media environment, at once identifying, expanding, and augmenting these strata through my intervention. This central process became a way of tracing, crafting, and subverting moments of intersection between physical and digital spaces of the screen, generating new layers, new archaeologies.
With reference to the philosophies and practices of Walter Benjamin, Michel Foucault, and Soda_Jerk, amongst others, this project has considered the fluidity of spaces, reflecting on the relationship between advances in techniques of viewing and fluctuations in perception. With an awareness that any concept of the relationship between spaces is in a state of constant flux, the aim, and outcome, of this project has been to mediate, recreate, and reflect on the potential alteration of visible spaces through artistic intervention using screen-based media.

Item Type: Thesis - Research Master
Authors/Creators:Dorloff, JF
Keywords: Media Archaeology, Communication, Video Art, Technology
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Copyright 2017 the author

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