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Personality assessment through the use of video games

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Zulkifly, AN ORCID: 0000-0002-4169-4219 2019 , 'Personality assessment through the use of video games', PhD thesis, University of Tasmania.

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Abstract

Research into serious games has increased over the recent years, but it remains a field that has vast potential applications when paired with other fields. This project seeks to situate a serious game within the area of personality psychology research with the aim of developing a tool that aids the identification and elicitation of personality information from individuals. This thesis describes the exploratory process of adapting an established theoretical framework into the design process of a serious game and the challenges that arise from such an endeavour.
A serious game is described, developed, and preliminarily tested in order to evaluate the design and implementation process of the video game tool. The research thus highlights several lessons learned during this process which will be able to be applied to future serious game development in order to create better tools that are more grounded in theory.

Item Type: Thesis - PhD
Authors/Creators:Zulkifly, AN
Keywords: Video games, serious games, personality, FFM, psychology
DOI / ID Number: 10.25959/100.00031637
Copyright Information:

Copyright 2019 the author

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