Open Access Repository
Applying augmented reality to new or existing remote access laboratories
Full text not available from this repository.
Abstract
Augmented reality and remote access laboratories unions are currently very limited. For the end-user, the experience must be about the execution of the experiment and understanding the significance of the lesson. Most educational institutions practical hands-on experiments have been developed many years ago and remained static. These systems may have only been revisited as a result of technological upgrades. Remote access laboratories have driven new thought processes on how to deliver content effectively to students. Developing effective remote access configurations can suffer from weary developer syndrome, where proper development cycles are ignored and once a system is functional, the development ceases. Little regard is taken on how to continue the improvement cycle or even if it is required. Adding augmented reality may be outside of the capabilities of many facilities due to a lack of understanding surrounding the technology. What augmented reality is, what its capabilities are and how it can be implemented are key questions for management, developers and end-users alike.
Item Type: | Conference or Workshop Item (Paper) |
---|---|
Authors/Creators: | Smith, M and Maiti, A and Maxwell, A and Kist, AA |
Keywords: | augmented reality, remote laboratories |
Journal or Publication Title: | Proceedings of the 5th Experiment@ International Conference (exp.at 2019) |
Publisher: | Institute of Electrical and Electronics Engineers |
DOI / ID Number: | 10.1109/EXPAT.2019.8876551 |
Copyright Information: | Copyright 2019 IEEE |
Item Statistics: | View statistics for this item |
Actions (login required)
![]() |
Item Control Page |