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Why loot boxes could be regulated as gambling
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Drummond, A, Sauer, JD
ORCID: 0000-0002-0872-3647, Hall, LC, Zendle, D and Loudon, MR 2020
, 'Why loot boxes could be regulated as gambling'
, Nature Human Behaviour
, doi: 10.1038/s41562-020-0900-3.

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Abstract
Do purchasable randomised reward mechanisms in video games (loot boxes) constitute gambling? Opinions often rest on whether virtual items obtained from loot boxes have real-world value. Using market data from real transactions, we show that virtual items have real-world monetary value and therefore could be regulated under existing gambling legislation.
Item Type: | Article |
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Authors/Creators: | Drummond, A and Sauer, JD and Hall, LC and Zendle, D and Loudon, MR |
Keywords: | videogames, loot boxes, gambling |
Journal or Publication Title: | Nature Human Behaviour |
Publisher: | Nature Publishing Group |
ISSN: | 2397-3374 |
DOI / ID Number: | 10.1038/s41562-020-0900-3 |
Copyright Information: | Copyright 2020 The Authors |
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Item Statistics: | View statistics for this item |
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