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The associations between Big Five personality traits, gaming motives, and self-reported time spent gaming

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Abstract
The aim of this study was to provide insights into the associations between the Big Five personality traits, gamingmotives, and time spent gaming. Nine hundred and eighty-six participants completed an online survey includingsocio-demographic questions, a 100-item personality test assessing the Big Five personality traits, and the Motives for Online Gaming Questionnaire. Moreover, participants provided self-reported information on theirweekly time spent gaming. Playing video games for Escapism, Coping, Fantasy, and Competition motives waseach associated with different Big Five personality traits. Moreover, when age, gender, personality traits, andgaming motives were included in a multiple linear regression model as predictors of time spent gaming, lowerExtraversion, Agreeableness, and Conscientiousness, as well as more gaming for Social, Escapism, and Competition motives predicted greater time spent gaming. The results provide insights into the associations betweenpersonality traits, gaming motives, and time spent gaming. Furthermore, these findings may help understandingconditions associated with excessive gaming behaviour, such as gaming disorder.
Item Type: | Article |
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Authors/Creators: | de Hesselle, LC and Rozgonjuk, D and Sindermann, C and Pontes, HM and Montag, C |
Keywords: | gaming, gaming motives, video games, personality, big five |
Journal or Publication Title: | Personality and Individual Differences |
Publisher: | Pergamon-Elsevier Science Ltd |
ISSN: | 0191-8869 |
DOI / ID Number: | https://doi.org/10.1016/j.paid.2020.110483 |
Copyright Information: | © 2020 Elsevier Ltd. All rights reserved. |
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